Sidemen Impostor

How to Play

Sidemen Guess The Impostor is a daily guessing game with five modes: Classic (the original), Quote (text-based), Unlimited (on-demand character replay), Unlimited Quotes (on-demand quote replay), and Name the Crewmates (a memory speed-run). They all share the same 65-character cast pulled from across The Sidemen's Among Us series. Each mode has its own rules and stores progress locally on your device — no account, no login.

Classic Mode

Classic is the heart of the game. Every day at midnight UTC one character from the cast is secretly chosen as the day's impostor. You have eight guessesto identify them. Type a character's name into the input — the dropdown filters as you type — and confirm to lock in your guess.

Reading the attribute tiles

Each guess reveals an eight-tile row comparing the character you guessed to today's impostor. Tiles show one of three states:

  • Green— the attribute matches exactly. For text attributes like nationality and creator group, this means the value is identical. For numeric attributes (age, height, subs, first appearance), this means it's the same number.
  • Red with ↑— the impostor's value is higher than your guess. Aim higher next time.
  • Red with ↓— the impostor's value is lower than your guess. Aim lower next time.
  • Plain red— the attribute doesn't match. Used for non-numeric tiles (nationality, glasses, creator group) when there's no direction to go.

The eight attributes

Tiles read left to right:

  • Person — the character portrait itself.
  • Nationality — country of origin (British, American, Norwegian, and so on).
  • Height — measured in centimetres; compared as a number.
  • Age — years old at the time the data was compiled.
  • Subs — YouTube subscriber count, shown in millions or thousands.
  • First Appearance — the year the character first turned up in a Sidemen Among Us video.
  • Glasses — yes or no.
  • Group — which creator circle they belong to (Sidemen, Sidemen Friends, Friends From Work, FaZe, Beta Squad, FIFA, Fortnite, Minecraft, Troops, MrBeast, Variety, or TikTok).

Rules and streaks

  • You have eight guesses. Using all eight without identifying the impostor counts as a loss.
  • A new impostor is chosen at midnight UTC. The countdown shown at the end of a round counts down to that moment, which may be earlier or later than your local midnight.
  • Win a day and your streak goes up by one. Lose, and it resets to zero. If you don't open the game on a given day, the streak picks up where it left off when you return.
  • Progress saves automatically to your browser. Clearing site data or using a different device will start you over.

Strategy tips

  • Lead with a diverse opener. A guess from a less obvious creator group gives you more information per tile than guessing a core Sidemen on turn one.
  • Treat “higher/lower” arrows as your fastest eliminator. A single arrow on age or subs can rule out half the roster instantly.
  • Don't waste guesses pinning down two attributes you already know. If you have the group and nationality locked, switch to age or subs.
  • Use the All Crewmates button. It lets you browse every character's full attribute card — great for cross-referencing when you're down to three candidates.
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Quote Mode

Quote mode swaps attribute tiles for a single line lifted straight from a Sidemen Among Us video. You read the quote, then guess which character said it. You get six guesses.

How clues work

Unlike Classic, the displayed quote never changes during the day. What changes is how much you've learned about the speaker from your wrong guesses. Each guess reveals three side-by-side comparisons against the impostor:

  • First initial— does the speaker's name start with the same letter as your guess?
  • Nationality — same country?
  • Creator group — same circle (Sidemen, FaZe, Beta Squad, and so on)?

After three wrong guesses, an additional hint unlocks to help you close in. Some quotes are obvious; others are a deliberate misdirection. That's part of the fun.

Rules and streaks

  • You have six guesses. Same character can't be guessed twice.
  • The Quote streak is tracked separately from Classic — failing one doesn't affect the other.
  • A new quote drops at midnight UTC alongside the Classic rotation.

Strategy tips

  • Use the tone of the quote. Some Sidemen have very distinct phrasing — losing your mind loudly is more Ethan than Josh, for example.
  • Don't skip the third-guess hint. It exists specifically to bail you out when the quote alone isn't enough.

Unlimited Mode

Unlimited is the “I can't wait for tomorrow” mode. It uses the same eight-attribute board as Classic and the same eight-guess limit per round, but instead of one impostor per day it gives you a fresh one every time you click Play Again.

Rules

  • You have eight guesses per round.
  • The game never picks the same impostorin two consecutive rounds — at minimum you'll see a different character next.
  • Your daily plays / wins / losses counter resets at midnight, so each day is a clean slate.
  • Unlimited is fully independent from Classic — winning or losing here will not touch your Classic streak.

Strategy tips

  • Treat Unlimited as your practice range. Use it to learn the cast — the more rounds you play, the better your instincts get for Classic.
  • Vary your openers across rounds. Trying a different starting guess each round teaches you which characters give the most information up front.

Unlimited Quotes Mode

Unlimited Quotes is the on-demand version of Quote mode. It uses the same single-line format and the same six-guess limit per round, but instead of one quote a day it deals you a fresh line every time you click Play Again.

Rules

  • You have six guessesper round, and the same character can't be guessed twice in a round.
  • After three wrong guesses an optional hint unlocks — the speaker's first initial, nationality, and creator group.
  • Quotes are dealt from a shuffled deck: you'll see every quote once before any of them repeat, and you'll never get the same quote two rounds in a row.
  • Your daily plays / wins / losses counter resets at midnight, so each day is a clean slate.
  • Unlimited Quotes is fully independent — winning or losing here will not touch your daily Quote streak.

Strategy tips

  • Use it to learn everyone's voice. The more lines you hear, the faster you'll recognise who phrases things which way — handy for the daily Quote run.
  • Lean on the tone of the quote. Distinct phrasing is your biggest clue before the hint unlocks.

Name the Crewmates Mode

Name the Crewmates flips the game on its head: there's no impostor to find. Instead, the whole cast is laid out as a grid of blank tiles and your job is to recall every single one from memory before time runs out. Type a name, hit Enter, and if you're right their tile flips over to reveal them.

Setting up your run

Before you start you pick two things:

  • Time limit — Unlimited (no clock, just a stopwatch), or a countdown of 3, 5, or 10 minutes.
  • Grid layout Grouped splits the grid into creator circles with headers and a per-circle counter, while Ungrouped shows one wall of tiles with no grouping hints for an extra challenge.

Typing names

  • The input isn't a dropdown — just type a name and press Enter to submit it.
  • Spelling doesn't have to be perfect. Matching is typo-tolerantand accepts a character's main name or their alternate name/handle, so “miniminter” and “Simon” both land on the same person. Very short names need to be exact so they don't collide.

Ending and scoring

  • The run ends when you name everyone, click Give up, or the timer hits zero.
  • Once it ends, every crewmate you missed is revealed on the grid so you can see who slipped your mind.
  • Your personal bestis saved per time limit on your device, and clearing the entire cast records your fastest time. There's no daily streak — replay as much as you like.

Still stuck?

Have a look at the characters page to browse the full roster with attributes, check the FAQ for common questions, or get in touch if you spot a bug or have feedback.

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